This was different than many of the games played between blogs. Here's what the game says:
thebonesofferalletters and collected some partnerships from them.
Kaylee/Serenity: The best pairing in Firefly ever, as Kaylee really loves the ship and keeping it running as her primary love, and the ship's crew zealously guards Kaylee's cheerfulness, including acts of violence, to make sure that the ship runs smoothly in all its aspects. Kaylee would totally be the Pilot for Serenity if the ship were a living ship like Moya in Farscape. All of her DRDs would be named, and everyone on board would have to address them politely and respectfully by their names for swift and effective work to happen. Mal has the hardest time remembering this, because of the way he treats all the women in his life. And Jayne often ends up on the wrong side of doors that "malfunction" in his presence.
Kaylee/Serenity works best in universes, in my opinion, where the two can fuse and share consciousness, so that Serenity can feel Kaylee's unconditional love and respond accordingly.
Identity/Mythology: In essence, I ship who we are with the stories we tell ourselves and you make me think of this so, so much.
I appreciate the compliment. Identity and Mythology are definitely intertwined with each other. I see them as linked through Zhuangzi's Butterfly Dream. I gave some discount Daoist advice a little while ago that seems relevant here: Those of us looking for our true selves are never entirely sure we've found them, because our dream selves are pretty convincing. Identity has Mythology to thank for that, as Mythology is all about finding the stories that fit to describe us, regardless of whether those stories ate the stories we want to have. Identity always says they're looking for the truth, but it's a truth that paints Identity in the best light. Mythology has no such compulsions about making anyone look good, so the relationship anyone has with them, but especially Identity, is one of a friend unafraid to give you the advice you need, but that prefers to tell it as a story and see if you can get what they mean. That could manifest as a mentor/supplicant relationship (for any value or formality of that relationship) or, just as likely, as an explicit and contracted D/s relationship. Because Mythology is in control of how others react to Identity, even Identity themselves.
The Major Arcana: Yes, I ship tarot. Go with it. Also, I ship facets of it with each other and just....I want Poly tarot representations, okay? This is the nonsense you make me think of.
Well, certain aspects of the Arcana lend themselves to being paired or grouped off more easily. Fool/Magician, Priest/Priestess/Hierophant, Star/Wheel of Fortune, Tower/Devil, and so forth, but putting the whole thing together seems more like a harem comedy, with the Fool taking the role of the focus of the harem.
Regrettably, the only experience I have so far with a harem comedy that scales up to this requirement is Negima! Which, if the serial numbers were filed off, the name changed, and the characters aged at least six years, could work out - there's magic, there are cards with powers and identities, and the setting is good enough to accommodate.
Something else that comes to mind is that perhaps the Persona series of games would work, too, with the Tarot thematics and the Social Link systems. I have no experience with those games, though.
The whole Major Arcana in one relationship would be a giant map to have to work out, though, so any story line that would probably have to start out with certain groupings and then have them link through various hinges or situations. It would probably be epic enough just to recount how they all get together and relate to each other, much less have a frame story to have to work with. I don't think I'm up to that kind of work, as I'd probably give in to the temptation to make all of them one-dimensional based on their Tarot aspect (basically committing the same mistake that Negima! did).
So, yeah, that's the sort of stuff that goes on in our head. Feel free to run screaming now.
You know that meme that goes around sometimes where you post your five favorite kinks and then five favorite couples, and it's like a wish into the universe to see if anybody will write it for you? Let's make it a little more interactive.For reference, or as the alternate game to play, I think the first paragraph refers to something like this:
Comment here if you want to play, and I will give you 3-6 couples that I associate with you, and you make an entry in your journal talking about those couples and fics that you wish the universe would write for you.
Give me up to 3 things you love to see written. Pairings, kinks, tropes, structure, pictures, lyrics, quotes or anything else. I will write you something, probably short, based off of the mini-wishlist.So I stopped by
![[profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Kaylee/Serenity: The best pairing in Firefly ever, as Kaylee really loves the ship and keeping it running as her primary love, and the ship's crew zealously guards Kaylee's cheerfulness, including acts of violence, to make sure that the ship runs smoothly in all its aspects. Kaylee would totally be the Pilot for Serenity if the ship were a living ship like Moya in Farscape. All of her DRDs would be named, and everyone on board would have to address them politely and respectfully by their names for swift and effective work to happen. Mal has the hardest time remembering this, because of the way he treats all the women in his life. And Jayne often ends up on the wrong side of doors that "malfunction" in his presence.
Kaylee/Serenity works best in universes, in my opinion, where the two can fuse and share consciousness, so that Serenity can feel Kaylee's unconditional love and respond accordingly.
Identity/Mythology: In essence, I ship who we are with the stories we tell ourselves and you make me think of this so, so much.
I appreciate the compliment. Identity and Mythology are definitely intertwined with each other. I see them as linked through Zhuangzi's Butterfly Dream. I gave some discount Daoist advice a little while ago that seems relevant here: Those of us looking for our true selves are never entirely sure we've found them, because our dream selves are pretty convincing. Identity has Mythology to thank for that, as Mythology is all about finding the stories that fit to describe us, regardless of whether those stories ate the stories we want to have. Identity always says they're looking for the truth, but it's a truth that paints Identity in the best light. Mythology has no such compulsions about making anyone look good, so the relationship anyone has with them, but especially Identity, is one of a friend unafraid to give you the advice you need, but that prefers to tell it as a story and see if you can get what they mean. That could manifest as a mentor/supplicant relationship (for any value or formality of that relationship) or, just as likely, as an explicit and contracted D/s relationship. Because Mythology is in control of how others react to Identity, even Identity themselves.
The Major Arcana: Yes, I ship tarot. Go with it. Also, I ship facets of it with each other and just....I want Poly tarot representations, okay? This is the nonsense you make me think of.
Well, certain aspects of the Arcana lend themselves to being paired or grouped off more easily. Fool/Magician, Priest/Priestess/Hierophant, Star/Wheel of Fortune, Tower/Devil, and so forth, but putting the whole thing together seems more like a harem comedy, with the Fool taking the role of the focus of the harem.
Regrettably, the only experience I have so far with a harem comedy that scales up to this requirement is Negima! Which, if the serial numbers were filed off, the name changed, and the characters aged at least six years, could work out - there's magic, there are cards with powers and identities, and the setting is good enough to accommodate.
Something else that comes to mind is that perhaps the Persona series of games would work, too, with the Tarot thematics and the Social Link systems. I have no experience with those games, though.
The whole Major Arcana in one relationship would be a giant map to have to work out, though, so any story line that would probably have to start out with certain groupings and then have them link through various hinges or situations. It would probably be epic enough just to recount how they all get together and relate to each other, much less have a frame story to have to work with. I don't think I'm up to that kind of work, as I'd probably give in to the temptation to make all of them one-dimensional based on their Tarot aspect (basically committing the same mistake that Negima! did).
So, yeah, that's the sort of stuff that goes on in our head. Feel free to run screaming now.